codebehind
interesting stuff
SOLID Design Principles
Coupling
Cohesion
Unit Testing
Asynchronous Programming
Longest Path
The State of TypeScript
TM
Setting up EntityFrameworkCore
design patterns
Adapter Pattern
Bridge Pattern
Composite Pattern
Decorator Pattern
Flyweight Pattern
Proxy Pattern
Chain of Responsibility Pattern
Command Pattern
Interpreter Pattern
Iterator Pattern
Mediator Pattern
Memento Pattern
Observer Pattern
Strategy Pattern
State Pattern
Template Method Pattern
Visitor Pattern
Abstract Factory Pattern
Builder Pattern and Fluent
Factory Method Pattern
Special Case Pattern
examples
Conway's Game of Life
Linear Regression
Merlin's Machine
TacTacToe
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Noughts And Crosses
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